Controller Support for UHFPS

$19.99

Turn UHFPS into a gamepad-ready horror experience – pad play that feels native from the first stick tilt.

*One License Per Seat

Description

Controller Support for UHFPS turns your Ultimate Horror FPS Kit project into a true gamepad-ready horror experience. Pick up a pad and feel the difference – player control, menu navigation, and live device prompts that keep up the moment you hot-swap between them.

Controllers are recognized as you play, prompts stay in sync with what’s in your hands, and the options menu lets players rebind without breaking immersion. From title screen to the darkest rooms of your level, pad play feels native from the first stick tilt.

⚠️ Dependency Notice
This asset requires UHFPS – Ultimate Horror FPS Kit and Unity’s New Input System (com.unity.inputsystem) and is designed exclusively for the UHFPS framework.

💠 Pipeline Support
Compatible with URP and HDRP

  • Easy integration into existing UHFPS projects
  • Full gamepad coverage for player, interaction, UI, and menus
  • Realtime controller detection with seamless keyboard ↔ pad hot-swap
  • Device-matched glyphs for Xbox, PlayStation, Switch, Steam Deck, and generic pads
  • Controller rebinding in the UHFPS options menu
  • Welcome Hub for Project Setup, Scene Setup, and debug tools
  • Menu Setup wizard for Main Menu, Level Manager, and Game Scene
  • Player Setup wizard for examine, drag, and puzzle input
  • Runtime-ready prefabs and example setups included
  • Built exclusively for UHFPS
  • Fast and simple integration
  • Optimized for horror FPS development
  • Compatible with HDRP and URP
  • Designed for immersive horror gameplay
  • Demo scenes and example usages included
  • Documentation and demo builds included
  • Horror FPS Games
  • Survival Horror Projects
  • Interactive Experiences
  • Keyboard and Gamepad Playthroughs

Additional information

Current Version

1.0

Latest Release Date

August 3rd, 2026

Supported Unity Versions

Unity 6+

Supported UHFPS Versions

1.4.3+

Supported Pipelines

URP
HDRP

Technical Details

Runtime

  • Gamepad binding injection for UHFPS Input System actions
  • Realtime device family detection and glyph switching
  • Main Menu, Pause, and Load Game controller UX companions
  • FPView pad examine, drag, and puzzle input
  • Inventory and focus-safe virtual mouse handling

Editor

  • Welcome Hub (Project, Setup, Technical, Power Mode, Debug)
  • Menu Setup and Player Setup wizards
  • In-editor API Reference and Changelog

Included Content

  • Demo scenes (All UHFPS Demos)
  • Controller glyphs, bindings, and settings assets
  • Documentation and API reference

Videos

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