Description
URS gives you everything you need to have an interactable radio system in your projects, URS is incredibly flexible, allowing for the system to traverse all your game scenes, be stationary or scene based, unlock / lock content as the game progresses and much more!
URS comes packed with a custom save system that can save the current state of the radio, music or segments played / unlocked and powerful randomization checks to ensure no audio tracks repeat.
Take control of how audio plays with the Structure system, assign what plays when and the overall loop each radio station has. Start with an introduction, news segment, etc. and then play music for a few tracks before coming back to an advertisement, news segment and more!
- Flexible Radio System (i.e static, scene to scene and more!)
- Unlimited Radio Stations (i.e as many stations as you need)
- Interactable Radio System (i.e turn on / off radio, unlock / lock stations, segments, music, etc., switch stations and much more!)
- Unlock / Lock Radio Stations, Radio Audio and more!
(i.e music, segments, etc.) - Save System *Optional* (i.e saves radio stations data, i.e stations current structure, played audio, intros, segments and more)
- Encrypted / Obfuscation Save Files (i.e Obfuscates save data to prevent hacking or manually adjusting)
- Radio Interface (i.e shows station pop, radio menu and more)
- Multiple Input Types Support (i.e direct, legacy and new input system)
- Timescale Support (i.e scaled or unscaled)
- More!
- Advertisement
- Broadcast
- Introduction
- News
- Sponsor
- Public Service Announcement
- Music
- Demo Scenes
- Example Usages
- Demo Sounds, Graphics, etc.
- Documentation






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